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21. Project Freeport Citadel - in EVE General Discussion [original thread]
Sudri Namian wrote: Ok i might have to enquire about the stuff being lost ill try to get an answer from ccp because there are 2 different sources both posted by ccp one says that the stuff is being destroyed and the other says that it gets impo...
- by Jack Hayson - at 2016.04.25 11:31:11
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22. Project Freeport Citadel - in EVE General Discussion [original thread]
The asset safety mechanic only applies to k-space. "Structures destroyed in wormhole space will see all of their assets lost when destroyed and subject to the magical loot fairy rules that would normally apply for ship cargohold." https://comm...
- by Jack Hayson - at 2016.04.25 09:26:16
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23. Tactical Shield Manipulation skill description. - in EVE New Citizens Q&A [original thread]
ShahFluffers wrote: Hardeners (and yes, Invulnerability Fields and other modules that increase EM/Thermal/Kinetic/Explosive resistance fall under the catch-all term "hardeners") have nothing to do with it. Well, you need the tactical shield ...
- by Jack Hayson - at 2016.04.24 20:57:20
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24. Tactical Shield Manipulation skill description. - in EVE New Citizens Q&A [original thread]
Adeline Lachance wrote: All the "hardeners" I see are armor related. Do you mean invulnerability, dissipation, ward, and deflection fields? Yes. They are often referred to as shield hardeners. Both active and passive shield tanks use those ...
- by Jack Hayson - at 2016.04.24 19:53:27
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25. Tactical Shield Manipulation skill description. - in EVE New Citizens Q&A [original thread]
The description of that skill should be "train this to IV to unlock T2 hardeners and then forget about it" . Having some damage bleed through your shields below 25% is actually desirable, because it keeps your shields longer close to peak recharge.
- by Jack Hayson - at 2016.04.24 18:16:33
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26. 48 hour kill time for Citadels in WH space - in Wormholes [original thread]
RemSalak wrote: Good bye small WH corps who are just trying to enjoy the game, because the much larger WH gangs can just log off some of their alts chars in your WH for a mere 2 days to destroy everything you've worked for. They can do that a...
- by Jack Hayson - at 2016.04.13 20:28:12
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27. Sticky:[Citadel] Capital Escalations and Drifter Boss - in Wormholes [original thread]
Shilalasar wrote: That is a nice red hering and completely wrong since you also get way more reppingpower/dps per pilot. If you can choose between running the site with 5 dps+2 logi or dread+1 dps+2 logi you not only get the bonus escalationmo...
- by Jack Hayson - at 2016.04.05 14:32:35
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28. Sticky:[Citadel] Capital Escalations and Drifter Boss - in Wormholes [original thread]
Terrorfrodo wrote: Same as the escalation sleepers now. People could use caps just for triggering and farm just with subs now, but do they? Yes, people do precisely that. Just find a red giant system and watch them krab. The proposed chang...
- by Jack Hayson - at 2016.04.05 14:19:30
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29. Skill-book injection bugged? - in Skill Discussions [original thread]
RavenPaine wrote: My guess is that these were ship skills? You probably owned the primary skill before the pre-requisite skills were changed at some point. No. https://community.eveonline.com/news/patch-notes/patch-notes-for-february-2016-r...
- by Jack Hayson - at 2016.03.26 10:41:53
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30. Skill-book injection bugged? - in Skill Discussions [original thread]
Intended. You can't train it unless you meet the prerequisites. You can, however, add the skill to the queue if the prerequisite skills are in the queue too. (in the correct order ofc.)
- by Jack Hayson - at 2016.03.25 20:40:20
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31. Have there been changes to sleeper aggro? - in Wormholes [original thread]
ECM battleships don't seem to pull aggro anymore either. Warped in the Damnation instead and it tanked the sleepers like a boss. Weird change, but not one that really matters.
- by Jack Hayson - at 2016.03.18 01:07:33
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32. Project Discovery: more example pictures - in EVE General Discussion [original thread]
Huh? There are already five example pictures per specification.
- by Jack Hayson - at 2016.03.10 00:16:11
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33. revoking access of third party apps - in EVE Technology Lab [original thread]
Random J Farmer wrote: You have to log into EVE after every downtime, too. I fail to see what's so much worse about an additional login in some webapp. You only need to click one button to log multiple accounts into Eve. That doesn't work wit...
- by Jack Hayson - at 2016.03.09 22:24:22
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34. revoking access of third party apps - in EVE Technology Lab [original thread]
Random J Farmer wrote: One login after every downtime? Perfectly OK. No it's not ok. You'd have to login for every character that you'd want to track in your w-space mapping tool. For most wormholers that is far more than just one character. ...
- by Jack Hayson - at 2016.03.09 21:41:20
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35. By the way, the March release will be relased today March 9th - in EVE General Discussion [original thread]
Rain6637 wrote: Thanks but I won't believe it until I see it on Reddit. Like this?
- by Jack Hayson - at 2016.03.09 11:33:50
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36. Non-alliance corporation list? - in EVE Technology Lab [original thread]
If you have a name and want to check if it's a corporation what you can do is get the EveID from https://api.eveonline.com/eve/CharacterID.xml.aspx?names= (works for characters,corps and alliances) and then try to pull the corporation sheet fr...
- by Jack Hayson - at 2016.03.06 11:13:28
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37. Can you upgrade a trial acc to a normal acc with a plex? - in EVE General Discussion [original thread]
Chili Klaus wrote: OP????? i am not overpowered lol, just started!! -> http://www.urbandictionary.com/define.php?term=op
- by Jack Hayson - at 2016.03.05 21:14:24
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38. Server offline, question from a Rookie. - in EVE General Discussion [original thread]
John Crichton Farscape wrote: No problem with my training Queue i have about 130 days sceduled. It just that i plan to have my ship in 7 days and don't want to wait 7 days + server down time. ;~}. You might want to learn patience. When you f...
- by Jack Hayson - at 2016.02.27 07:17:11
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39. Probing down player wrecks on d-scan - in EVE New Citizens Q&A [original thread]
You still can't probe wrecks. If the ship had drones out when it died you can scan down those.
- by Jack Hayson - at 2016.02.22 20:38:01
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40. Question about wormhole behaviour - in Wormholes [original thread]
HanterRU Z wrote: warp to it (has a chance to spawn every several minutes when lifetime falls under 15 hrs )
Jump through it, therefore making a connection
Unless i do either of them, does that mean or could you assume that there has ...
- by Jack Hayson - at 2016.02.16 19:58:06
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